| Grafik-Taktfrequenz | Taktfrequenz (Turbo) | FP16 (Half Precision) | FP32 (Single Precision) |
|---|---|---|---|
| 1,83 GHz | -- | 24,30 TFLOPS | 12,15 TFLOPS |
| Ausführungseinheiten: | 52 | Max. Speicher: | 10 GB |
| Shader: | 3328 | Max. Bildschirme: | 1 |
| Architektur: | RDNA 2 | Erscheinungsdatum: | Q3/2020 |
| Technologie: | 7 nm | HDCP-Version: | 2.2 |
| Hardware Raytracing: | Ja | Frame Generation: | Nein |
| DirectX Version: | 12_2 |
| h264: | Dekodieren / Enkodieren |
| AV1: | Nein |
| h265 / HEVC (8 bit): | Dekodieren / Enkodieren |
| h265 / HEVC (10 bit): | Dekodieren / Enkodieren |
| VP8: | Dekodieren / Enkodieren |
| VP9: | Dekodieren / Enkodieren |
| VC-1: | Dekodieren |
| AVC: | Dekodieren / Enkodieren |
| JPEG: | Dekodieren / Enkodieren |
|
Apple M3 Max (40 Core)
TBDR (Metal 3) - 640 CU @ 1,40 GHz |
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Apple M4 Max (32 Core)
TBDR (Metal 3) - 512 CU @ 1,58 GHz |
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|
Apple M2 Max (38 Core)
608 CU @ 1,40 GHz |
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|
AMD Custom Radeon Graphics (XBox Series X)
RDNA 2 - 52 CU @ 1,83 GHz |
||
|
AMD Radeon 8040S Graphics
RDNA 3.5 - 16 CU @ 2,80 GHz |
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|
Apple M3 Max (30 Core)
TBDR (Metal 3) - 480 CU @ 1,40 GHz |
||
|
Apple M2 Max (30 Core)
480 CU @ 1,40 GHz |
| Prozessor | Grafik-Taktfrequenz | Taktfrequenz (Turbo) | FP32 (Single Precision) | |
|---|---|---|---|---|
| Microsoft XBox Series X 8C 16 T @ 3,20 GHz (3,80 GHz) |
1,83 GHz | -- | 12,15 TFLOPS | |