Apple A15 Bionic (4-GPU) vs Microsoft XBox Series S

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CPU comparison with benchmarks


Apple A15 Bionic (4-GPU) CPU1 vs CPU2 Microsoft XBox Series S
Apple A15 Bionic (4-GPU) Microsoft XBox Series S

CPU comparison

Apple A15 Bionic (4-GPU) or Microsoft XBox Series S - which processor is faster? In this comparison we look at the differences and analyze which of these two CPUs is better. We compare the technical data and benchmark results.

The Apple A15 Bionic (4-GPU) has 6 cores with 6 threads and clocks with a maximum frequency of 3.23 GHz. Up to 6 GB of memory is supported in 1 memory channels. The Apple A15 Bionic (4-GPU) was released in Q3/2021.

The Microsoft XBox Series S has 8 cores with 16 threads and clocks with a maximum frequency of 3.60 GHz. The CPU supports up to 10 GB of memory in 2 memory channels. The Microsoft XBox Series S was released in Q3/2020.
Apple A series (22) Family AMD Ryzen 7 (67)
Apple A15 (2) CPU group AMD Ryzen 4000G (22)
15 Generation 3
A15 Architecture Renoir (Zen 2)
Mobile Segment Desktop / Server
-- Predecessor --
-- Successor --

CPU Cores and Base Frequency

The Apple A15 Bionic (4-GPU) is a 6 core processor with a clock frequency of 3.23 GHz. The Microsoft XBox Series S has 8 CPU cores with a clock frequency of 3.00 GHz (3.60 GHz).

Apple A15 Bionic (4-GPU) Characteristic Microsoft XBox Series S
6 Cores 8
6 Threads 16
hybrid (big.LITTLE) Core architecture normal
No Hyperthreading Yes
No Overclocking ? No
3.23 GHz
2x Avalanche
A-Core 3.00 GHz (3.60 GHz)
8x Zen 2
2.02 GHz
4x Blizzard
B-Core --

Artificial Intelligence and Machine Learning

Processors with the support of artificial intelligence (AI) and machine learning (ML) can process many calculations, especially audio, image and video processing, much faster than classic processors. Algorithms for ML improve their performance the more data they have collected via software. ML tasks can be processed up to 10,000 times faster than with a classic processor.

Apple A15 Bionic (4-GPU) Characteristic Microsoft XBox Series S
Apple Neural Engine AI hardware --
16 Neural cores @ 15.8 TOPS AI specifications --

Internal Graphics

The integrated graphics unit of a processor is not only responsible for the pure image output on the system, but can also significantly increase the efficiency of the system with the support of modern video codecs.

Apple A15 (4 GPU Cores) GPU AMD Custom Radeon Graphics (XBox Series S)
1.34 GHz GPU frequency 1.57 GHz
-- GPU (Turbo) --
12 GPU Generation 1
5 nm Technology 7 nm
3 Max. displays 1
16 Compute units 20
512 Shader 1280
No Hardware Raytracing No
No Frame Generation No
6 GB Max. GPU Memory 8 GB
-- DirectX Version 12

Hardware codec support

A photo or video codec that is accelerated in hardware can greatly accelerate the working speed of a processor and extend the battery life of notebooks or smartphones when playing videos.

Apple A15 (4 GPU Cores) GPU AMD Custom Radeon Graphics (XBox Series S)
Decode / Encode Codec h265 / HEVC (8 bit) Decode / Encode
Decode / Encode Codec h265 / HEVC (10 bit) Decode / Encode
Decode / Encode Codec h264 Decode / Encode
Decode / Encode Codec VP9 Decode / Encode
Decode / Encode Codec VP8 Decode / Encode
No Codec AV1 No
Decode Codec AVC Decode / Encode
Decode Codec VC-1 Decode
Decode / Encode Codec JPEG Decode / Encode

Memory & PCIe

The Apple A15 Bionic (4-GPU) supports a maximum of 6 GB of memory in 1 memory channels. The Microsoft XBox Series S can connect up to 10 GB of memory in 2 memory channels.

Apple A15 Bionic (4-GPU) Characteristic Microsoft XBox Series S
LPDDR4X-4266 Memory GDDR6
6 GB Max. Memory 10 GB
1 (Single Channel) Memory channels 2 (Dual Channel)
34.1 GB/s Max. Bandwidth 224.0 GB/s
No ECC No
16.00 MB L2 Cache --
32.00 MB L3 Cache 8.00 MB
-- PCIe version 4.0
-- PCIe lanes 12
-- PCIe Bandwidth 23.6 GB/s

Thermal Management

The TDP (Thermal Design Power) of a processor specifies the required cooling solution. The Apple A15 Bionic (4-GPU) has a TDP of 7.25 W, that of the Microsoft XBox Series S is 65 W.

Apple A15 Bionic (4-GPU) Characteristic Microsoft XBox Series S
7.25 W TDP (PL1 / PBP) 65 W
-- TDP (PL2) --
-- TDP up --
-- TDP down --
-- Tjunction max. 100 °C

Technical details

The Apple A15 Bionic (4-GPU) has a 48.00 MB cache, while the Microsoft XBox Series S cache has a total of 8.00 MB.

Apple A15 Bionic (4-GPU) Characteristic Microsoft XBox Series S
5 nm Technology 7 nm
Chiplet Chip design Monolithic
Armv8-A (64 bit) Instruction set (ISA) x86-64 (64 bit)
-- ISA extensions SSE4a, SSE4.1, SSE4.2, AVX2, FMA3
-- Socket BGA
None Virtualization AMD-V, SVM
No AES-NI Yes
iOS Operating systems Windows 10, Windows 11, Linux
Q3/2021 Release date Q3/2020
-- Release price --
show more data show more data


Rate these processors

Here you can rate the Apple A15 Bionic (4-GPU) to help other visitors make their purchasing decisions. The average rating is 4.7 stars (6 ratings). Rate now:
Here you can rate the Microsoft XBox Series S to help other visitors make their purchasing decisions. The average rating is 5.0 stars (1 ratings). Rate now:


Average performance in benchmarks

⌀ Single core performance in 1 CPU benchmarks
Apple A15 Bionic (4-GPU) (100%)
Microsoft XBox Series S (58%)
⌀ Multi core performance in 1 CPU benchmarks
Apple A15 Bionic (4-GPU) (70%)
Microsoft XBox Series S (100%)

Geekbench 5, 64bit (Single-Core)

Geekbench 5 is a cross plattform benchmark that heavily uses the systems memory. A fast memory will push the result a lot. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
1745 (100%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.60 GHz
1015 (58%)

Geekbench 5, 64bit (Multi-Core)

Geekbench 5 is a cross plattform benchmark that heavily uses the systems memory. A fast memory will push the result a lot. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
4777 (70%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.40 GHz
6824 (100%)

iGPU - FP32 Performance (Single-precision GFLOPS)

The theoretical computing performance of the internal graphics unit of the processor with simple accuracy (32 bit) in GFLOPS. GFLOPS indicates how many billion floating point operations the iGPU can perform per second.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
Apple A15 (4 GPU Cores) @ 1.34 GHz
1370 (34%)
Microsoft XBox Series S Microsoft XBox Series S
AMD Custom Radeon Graphics (XBox Series S) @ 1.57 GHz
4000 (100%)

Cinebench R23 (Single-Core)

Cinebench R23 is the successor of Cinebench R20 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
0 (0%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.60 GHz
1084 (100%)

Cinebench R23 (Multi-Core)

Cinebench R23 is the successor of Cinebench R20 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
0 (0%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.40 GHz
9894 (100%)

Geekbench 6 (Single-Core)

Geekbench 6 is a benchmark for modern computers, notebooks and smartphones. What is new is an optimized utilization of newer CPU architectures, e.g. based on the big.LITTLE concept and combining CPU cores of different sizes. The single-core benchmark only evaluates the performance of the fastest CPU core, the number of CPU cores in a processor is irrelevant here.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
2245 (100%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.60 GHz
0 (0%)

Geekbench 6 (Multi-Core)

Geekbench 6 is a benchmark for modern computers, notebooks and smartphones. What is new is an optimized utilization of newer CPU architectures, e.g. based on the big.LITTLE concept and combining CPU cores of different sizes. The multi-core benchmark evaluates the performance of all of the processor's CPU cores. Virtual thread improvements such as AMD SMT or Intel's Hyper-Threading have a positive impact on the benchmark result.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
5402 (100%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.40 GHz
0 (0%)

Cinebench R20 (Single-Core)

Cinebench R20 is the successor of Cinebench R15 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
0 (0%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.60 GHz
410 (100%)

Cinebench R20 (Multi-Core)

Cinebench R20 is the successor of Cinebench R15 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
0 (0%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.40 GHz
3837 (100%)

AnTuTu 9 Benchmark

The AnTuTu 9 benchmark is very well suited to measuring the performance of a smartphone. AnTuTu 9 is quite heavy on 3D graphics and can now also use the "Metal" graphics interface. In AnTuTu, memory and UX (user experience) are also tested by simulating browser and app usage. AnTuTu version 9 can compare any ARM CPU running on Android or iOS. Devices may not be directly comparable when benchmarked on different operating systems.

In the AnTuTu 9 benchmark, the single-core performance of a processor is only slightly weighted. The rating is made up of the multi-core performance of the processor, the speed of the working memory, and the performance of the internal graphics.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
806250 (100%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.00 GHz
0 (0%)

Estimated results for PassMark CPU Mark

Some of the CPUs listed below have been benchmarked by CPU-monkey. However the majority of CPUs have not been tested and the results have been estimated by a CPU-monkey’s secret proprietary formula. As such they do not accurately reflect the actual Passmark CPU mark values and are not endorsed by PassMark Software Pty Ltd.
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
0 (0%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.40 GHz
16536 (100%)

Performance for Artificial Intelligence (AI) and Machine Learning (ML)

Processors with the support of artificial intelligence (AI) and machine learning (ML) can process many calculations, especially audio, image and video processing, much faster than classic processors. The performance is given in the number (trillions) of arithmetic operations per second (TOPS).
Apple A15 Bionic (4-GPU) Apple A15 Bionic (4-GPU)
6C 6T @ 3.23 GHz
15.8 (100%)
Microsoft XBox Series S Microsoft XBox Series S
8C 16T @ 3.00 GHz
0 (0%)

Devices using this processor

Apple A15 Bionic (4-GPU) Microsoft XBox Series S
Apple iPhone 13 mini
Apple iPhone 13
Unknown

News and articles for the Apple A15 Bionic (4-GPU) and the Microsoft XBox Series S


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