Cinebench R23 is the successor of Cinebench R20 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Cinebench R23 is the successor of Cinebench R20 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Cinebench R20 is the successor of Cinebench R15 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Cinebench R20 is the successor of Cinebench R15 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Cinebench R15 is the successor of Cinebench 11.5 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Cinebench R15 is the successor of Cinebench 11.5 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Geekbench 5 is a cross plattform benchmark that heavily uses the systems memory. A fast memory will push the result a lot. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Geekbench 5 is a cross plattform benchmark that heavily uses the systems memory. A fast memory will push the result a lot. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
V-Ray is a 3D rendering software from the manufacturer Chaos for designers and artists. Unlike many other render engines, V-Ray is capable of so-called hybrid rendering, in which the CPU and GPU work together at the same time.
However, the CPU benchmark we used (CPU Render Mode) only uses the system's processor. The working memory used plays a major role in the V-Ray benchmark. For our benchmarks we use the fastest RAM standard approved by the manufacturer (without overclocking).
Due to the high compatibility of V-Ray (including Autodesk 3ds Max, Maya, Cinema 4D, SketchUp, Unreal Engine and Blender), it is a frequently used software. With V-Ray, for example, photorealistic images can be rendered that laypeople cannot distinguish from normal photos.
The theoretical computing performance of the internal graphics unit of the processor with simple accuracy (32 bit) in GFLOPS. GFLOPS indicates how many billion floating point operations the iGPU can perform per second.
In the Blender Benchmark 3.1, the scenes "monster", "junkshop" and "classroom" are rendered and the time required by the system is measured. In our benchmark we test the CPU and not the graphics card. Blender 3.1 was presented as a standalone version in March 2022.
Some of the CPUs listed below have been benchmarked by CPU-monkey. However the majority of CPUs have not been tested and the results have been estimated by a CPU-monkey’s secret proprietary formula. As such they do not accurately reflect the actual Passmark CPU mark values and are not endorsed by PassMark Software Pty Ltd.
The comparison between the Intel Core i7-1165G7 and the Intel Core i7-10750H is not as clear as one might expect. The Intel Core i7-10750H with 6 CPU cores (12 threads) has more CPU cores than the Intel Core i7-1165G7, which has to make do with 4 cores and 8 threads. In return, Intel has succeeded in increasing the IPC (computing power per cycle) between the 10th and 11th generation by 15-20 percent. Therefore, in the benchmarks, the Intel Core i7-1165G7 is not that much worse than expected.
The base of the Intel Core i7-1165G7 clocks its 4 CPU cores with 2.8 GHz, with Turbo 4.1 GHz (several or all cores) or even up to 4.7 GHz (single core load). The processor is based on Intel's Tiger Lake architecture, which has a significantly increased performance per clock.
The Intel Core i7-10750H clocks its 6 CPU cores with 2.6 GHz in the base and 3.2 GHz via all-core turbo. When only one core is loaded, the processor can increase its clock frequency up to 5.0 GHz. The processor is still based on Intel's older Comet Lake architecture.
Intel has also done something with the internal graphics: the Intel UHD Graphics, which has remained virtually unchanged for many generations (which the Intel Core i7-10750H also uses) has been replaced by the Intel Iris Xe Graphics 96 (Tiger Lake G7). The
Intel Core i7-1165G7 can even use the full expansion level with 96 execution units and 768 shaders. In benchmarks, this solution is almost 5x as fast as the Intel UHD Graphics 630 of the Intel Core i7-10750H. The Intel Core i7-1165G7 achieves almost 2 TFLOPS when calculating FP32 floating point numbers (single precision). That is enough for many current games in medium details.
The Intel Core i7-1165G7 is manufactured in 10 nm and has a TDP of 15 watts. The Intel Core i7-10750H is still manufactured in 14 nm and has a TDP of 45 watts. The energy consumption of the older processor is quite a bit higher than that of the Intel Core i7-1165G7.
Leaderboards
In our leaderboards, we have clearly compiled the best processors for specific categories for you. The leaderboards are always up to date and are regularly updated by us. The best processors are selected according to popularity and speed in benchmarks as well as the price-performance ratio.