AMD Custom Radeon Graphics (Playstation 5)

GPU frequencies

GPU frequency Frequency (Turbo) FP16 (Half Precision) FP32 (Single Precision) FP64 (Double Precision)
2.23 GHz -- 20.60 TFLOPS 10.30 TFLOPS 2.58 TFLOPS


Technical details

Compute units: 36 Max. Memory: 8 GB
Shader: 2304 Max. displays: 1
Architecture: RDNA 2 Release date: Q3/2021
Technology: 7 nm HDCP-Version: 2.2
Hardware Raytracing: No Frame Generation: No
DirectX Version: 12


Hardware codec support

h264: Decode / Encode
AV1: No
h265 / HEVC (8 bit): Decode / Encode
h265 / HEVC (10 bit): Decode / Encode
VP8: Decode / Encode
VP9: Decode / Encode
VC-1: Decode
AVC: Decode / Encode
JPEG: Decode / Encode


FP32 Benchmark (AIDA64)

Apple M2 Max (30 Core)
480 CU @ 1.40 GHz
10.65 TFLOPS
Apple M3 Max (30 Core)
TBDR (Metal 3) - 480 CU @ 1.40 GHz
10.65 TFLOPS
Apple M1 Max (32 Core)
512 CU @ 1.30 GHz
10.60 TFLOPS
AMD Custom Radeon Graphics (Playstation 5)
RDNA 2 - 36 CU @ 2.23 GHz
10.30 TFLOPS
Apple M1 Max (24 Core)
384 CU @ 1.30 GHz
7.83 TFLOPS
Apple M2 Pro (19 Core)
304 CU @ 1.40 GHz
6.75 TFLOPS
Apple M3 Pro (18 Core)
TBDR (Metal 3) - 288 CU @ 1.40 GHz
6.39 TFLOPS



Used in the following processors

Prozessor GPU frequency Frequency (Turbo) FP32 (Single Precision)
Sony Playstation 5 Sony Playstation 5
8C 16 T @ 3.00 GHz (3.50 GHz)
2.23 GHz -- 10.30 TFLOPS



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