Sony Playstation 5 vs MediaTek Helio P35

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CPU comparison with benchmarks


Sony Playstation 5 CPU1 vs CPU2 MediaTek Helio P35
Sony Playstation 5 MediaTek Helio P35

CPU comparison

Sony Playstation 5 or MediaTek Helio P35 - which processor is faster? In this comparison we look at the differences and analyze which of these two CPUs is better. We compare the technical data and benchmark results.

The Sony Playstation 5 has 8 cores with 16 threads and clocks with a maximum frequency of 3.50 GHz. Up to 16 GB of memory is supported in 2 memory channels. The Sony Playstation 5 was released in Q3/2020.

The MediaTek Helio P35 has 8 cores with 8 threads and clocks with a maximum frequency of 2.30 GHz. The CPU supports up to 6 GB of memory in 4 memory channels. The MediaTek Helio P35 was released in Q4/2019.
AMD Ryzen 7 (70) Family Mediatek Helio (37)
AMD Ryzen 4000G (22) CPU group MediaTek Helio P22/P35 (3)
3 Generation 3
Renoir (Zen 2) Architecture Cortex-A53
Desktop / Server Segment Mobile
-- Predecessor --
-- Successor --

CPU Cores and Base Frequency

The Sony Playstation 5 is a 8 core processor with a clock frequency of 3.00 GHz (3.50 GHz). The MediaTek Helio P35 has 8 CPU cores with a clock frequency of 2.30 GHz.

Sony Playstation 5 Characteristic MediaTek Helio P35
8 Cores 8
16 Threads 8
normal Core architecture hybrid (big.LITTLE)
Yes Hyperthreading No
No Overclocking ? No
3.00 GHz (3.50 GHz)
8x Zen 2
A-Core 2.30 GHz
4x Cortex-A53
-- B-Core 1.80 GHz
4x Cortex-A53

Artificial Intelligence and Machine Learning

Processors with the support of artificial intelligence (AI) and machine learning (ML) can process many calculations, especially audio, image and video processing, much faster than classic processors. Algorithms for ML improve their performance the more data they have collected via software. ML tasks can be processed up to 10,000 times faster than with a classic processor.

Sony Playstation 5 Characteristic MediaTek Helio P35
-- AI hardware --
-- AI specifications --

Internal Graphics

The integrated graphics unit of a processor is not only responsible for the pure image output on the system, but can also significantly increase the efficiency of the system with the support of modern video codecs.

AMD Custom Radeon Graphics (Playstation 5) GPU PowerVR GE8320
2.23 GHz GPU frequency 0.68 GHz
-- GPU (Turbo) --
1 GPU Generation --
7 nm Technology 20 nm
1 Max. displays 1
36 Compute units 1
2304 Shader --
No Hardware Raytracing No
No Frame Generation No
8 GB Max. GPU Memory --
12 DirectX Version 10

Hardware codec support

A photo or video codec that is accelerated in hardware can greatly accelerate the working speed of a processor and extend the battery life of notebooks or smartphones when playing videos.

AMD Custom Radeon Graphics (Playstation 5) GPU PowerVR GE8320
Decode / Encode Codec h265 / HEVC (8 bit) No
Decode / Encode Codec h265 / HEVC (10 bit) No
Decode / Encode Codec h264 No
Decode / Encode Codec VP9 No
Decode / Encode Codec VP8 No
No Codec AV1 No
Decode / Encode Codec AVC No
Decode Codec VC-1 No
Decode / Encode Codec JPEG No

Memory & PCIe

The Sony Playstation 5 supports a maximum of 16 GB of memory in 2 memory channels. The MediaTek Helio P35 can connect up to 6 GB of memory in 4 memory channels.

Sony Playstation 5 Characteristic MediaTek Helio P35
GDDR6 Memory LPDDR4-1600, LPDDR3-933
16 GB Max. Memory 6 GB
2 (Dual Channel) Memory channels 4 (Quad Channel)
448.0 GB/s Max. Bandwidth 12.8 GB/s
No ECC No
-- L2 Cache --
8.00 MB L3 Cache --
4.0 PCIe version --
12 PCIe lanes --
23.6 GB/s PCIe Bandwidth --

Thermal Management

The TDP (Thermal Design Power) of a processor specifies the required cooling solution. The Sony Playstation 5 has a TDP of 65 W, that of the MediaTek Helio P35 is --.

Sony Playstation 5 Characteristic MediaTek Helio P35
65 W TDP (PL1 / PBP) --
-- TDP (PL2) --
-- TDP up --
-- TDP down --
100 °C Tjunction max. --

Technical details

The Sony Playstation 5 has a 8.00 MB cache, while the MediaTek Helio P35 cache has a total of 0.00 MB.

Sony Playstation 5 Characteristic MediaTek Helio P35
7 nm Technology 12 nm
Monolithic Chip design Chiplet
x86-64 (64 bit) Instruction set (ISA) Armv8-A (64 bit)
SSE4a, SSE4.1, SSE4.2, AVX2, FMA3 ISA extensions --
BGA Socket --
AMD-V, SVM Virtualization None
Yes AES-NI No
Windows 10, Windows 11, Linux Operating systems Android
Q3/2020 Release date Q4/2019
-- Release price --
show more data show more data


Rate these processors

Here you can rate the Sony Playstation 5 to help other visitors make their purchasing decisions. The average rating is 3.9 stars (16 ratings). Rate now:
Here you can rate the MediaTek Helio P35 to help other visitors make their purchasing decisions. The average rating is 2.4 stars (10 ratings). Rate now:


Average performance in benchmarks

⌀ Single core performance in 1 CPU benchmarks
Sony Playstation 5 (100%)
MediaTek Helio P35 (17%)
⌀ Multi core performance in 2 CPU benchmarks
Sony Playstation 5 (100%)
MediaTek Helio P35 (13%)

Geekbench 5, 64bit (Single-Core)

Geekbench 5 is a cross plattform benchmark that heavily uses the systems memory. A fast memory will push the result a lot. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
992 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
167 (17%)

Geekbench 5, 64bit (Multi-Core)

Geekbench 5 is a cross plattform benchmark that heavily uses the systems memory. A fast memory will push the result a lot. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
6635 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
955 (14%)

iGPU - FP32 Performance (Single-precision GFLOPS)

The theoretical computing performance of the internal graphics unit of the processor with simple accuracy (32 bit) in GFLOPS. GFLOPS indicates how many billion floating point operations the iGPU can perform per second.
Sony Playstation 5 Sony Playstation 5
AMD Custom Radeon Graphics (Playstation 5) @ 2.23 GHz
10300 (100%)
MediaTek Helio P35 MediaTek Helio P35
PowerVR GE8320 @ 0.68 GHz
44 (0%)

Estimated results for PassMark CPU Mark

Some of the CPUs listed below have been benchmarked by CPU-monkey. However the majority of CPUs have not been tested and the results have been estimated by a CPU-monkey’s secret proprietary formula. As such they do not accurately reflect the actual Passmark CPU mark values and are not endorsed by PassMark Software Pty Ltd.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
16095 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
1844 (11%)

Cinebench R23 (Single-Core)

Cinebench R23 is the successor of Cinebench R20 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
1056 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
0 (0%)

Cinebench R23 (Multi-Core)

Cinebench R23 is the successor of Cinebench R20 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
9625 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
0 (0%)

Cinebench R20 (Single-Core)

Cinebench R20 is the successor of Cinebench R15 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The single-core test only uses one CPU core, the amount of cores or hyperthreading ability doesn't count.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
402 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
0 (0%)

Cinebench R20 (Multi-Core)

Cinebench R20 is the successor of Cinebench R15 and is also based on the Cinema 4 Suite. Cinema 4 is a worldwide used software to create 3D forms. The multi-core test involves all CPU cores and taks a big advantage of hyperthreading.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.50 GHz
3735 (100%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
0 (0%)

AnTuTu 9 Benchmark

The AnTuTu 9 benchmark is very well suited to measuring the performance of a smartphone. AnTuTu 9 is quite heavy on 3D graphics and can now also use the "Metal" graphics interface. In AnTuTu, memory and UX (user experience) are also tested by simulating browser and app usage. AnTuTu version 9 can compare any ARM CPU running on Android or iOS. Devices may not be directly comparable when benchmarked on different operating systems.

In the AnTuTu 9 benchmark, the single-core performance of a processor is only slightly weighted. The rating is made up of the multi-core performance of the processor, the speed of the working memory, and the performance of the internal graphics.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.00 GHz
0 (0%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
118410 (100%)

AnTuTu 8 Benchmark

The AnTuTu 8 Benchmark measures the performance of a SoC. AnTuTu benchmarks the CPU, GPU, Memory as well as the UX (User Experience) by simulating browser and app usage. AnTuTu can benchmark any ARM CPU that runs under Android or iOS. Devices may not be directly compareable if the benchmark has been performed under different operating systems.

In the AnTuTu 8 benchmark, the single-core performance of a processor is only slightly weighted. The evaluation consists of the multi-core performance of the processor, the speed of the RAM and the performance of the internal graphics.
Sony Playstation 5 Sony Playstation 5
8C 16T @ 3.00 GHz
0 (0%)
MediaTek Helio P35 MediaTek Helio P35
8C 8T @ 2.30 GHz
103467 (100%)

Devices using this processor

Sony Playstation 5 MediaTek Helio P35
Unknown Unknown

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