| GPU frequency | Frequency (Turbo) | FP16 (Half Precision) | FP32 (Single Precision) |
|---|---|---|---|
| 0.30 GHz | 0.77 GHz | 0.79 TFLOPS | 0.39 TFLOPS |
| 0.30 GHz | 1.00 GHz | 1.02 TFLOPS | 0.51 TFLOPS |
| Compute units: | 2 | Max. Memory: | 2 GB |
| Shader: | 256 | Max. displays: | 1 |
| Architecture: | Release date: | Q1/2017 | |
| Technology: | 20 nm | HDCP-Version: | 2.2 |
| Hardware Raytracing: | No | Frame Generation: | No |
| DirectX Version: | 12 |
| h264: | Decode / Encode |
| AV1: | No |
| h265 / HEVC (8 bit): | Decode |
| h265 / HEVC (10 bit): | Decode |
| VP8: | Decode |
| VP9: | Decode |
| VC-1: | Decode |
| AVC: | Decode |
| JPEG: | Decode / Encode |
|
AMD Radeon HD 7660G
Terascale 3 - 6 CU @ 0.69 GHz |
||
|
Qualcomm Adreno 530
0.65 GHz |
||
|
ARM Mali-G76 MP10
10 CU @ 0.72 GHz |
||
|
NVIDIA Tegra X1 (Maxwell)
2 CU @ 1.00 GHz |
||
|
Intel UHD Graphics 32 EUs (Alder Lake)
Xe - 32 CU @ 1.00 GHz |
||
|
Intel UHD Graphics 12th Gen (64 EU)
Xe - 48 CU @ 0.50 GHz |
||
|
Intel Graphics 32 EUs (Alder Lake)
32 CU @ 1.00 GHz |
| Prozessor | GPU frequency | Frequency (Turbo) | FP32 (Single Precision) | |
|---|---|---|---|---|
| Nintendo Switch 8C 8 T @ 1.00 GHz (1.75 GHz) |
0.30 GHz | 0.77 GHz | 0.39 TFLOPS | |
| NVIDIA Tegra X1 8C 8 T @ 2.00 GHz |
0.30 GHz | 1.00 GHz | 0.51 TFLOPS | |